It’s always interesting to watch a creator’s Id clash with their logical mind. It’s an argument I’ve often had a front seat to here at VNs Now and one that becomes more fascinating with time. Most developers fully embrace their Id whenever they work on something ‘non-serious’ and it leads to some rather interesting pieces […]
If visual novel developers had a patron deity, I’m convinced it would be a God or Goddess of Love. For this particular corner of the Internet, love in all of its forms is the most consistent theme for most Visual Novels in existence. From the bonds of friendship that can be seen in something like […]
Hey guys. So, originally I had planned to do a full analysis video of the first trailer for the Ghost in the Shell live-action film. However, a couple of things hindered that. The first is that I had a pretty long day before I got back to the HQ and when I did come back, […]
I have mixed feelings when it comes to Japanese developer Goichi Suda: more popularly known as Suda51. Like many artists, Suda has a hard time focusing on the substance of his work and, more often than not, opts for style whenever he has the opportunity. This has led me to avoid his work more often […]
Ah Otome. We meet again. My love-hate relationship with the subgenre is known by most in the Otome faithful, but I have to say that English Otome developers have learned a lot since I first took notice of them back in the day. Beyond just a growth of talent that has given us such titles […]
I mentioned this before in a review, but it’s high time we discussed ‘tone’ and how it applies to visual novels. Tone in fiction is something that isn’t often taught or thought of, but is crucial to creating an effective story. It shapes not only the world the story inhabits, but also the execution and […]
One of the more interesting partnerships formed by Sekai Project is with the Japanese group Alice in Dissonance. The Fault Milestone series is their very first project undertaken by the group and its continued growth directly mirrors the level of comfort AID as they continue their work. While I had my issues with Fault One, […]
So! Once again, I’ve found myself playing an eroge. There’s a long list of people to blame for why I keep getting pulled into this genre: Tao Tao, the entire team at Sugar Script, Christine Love and Tryinmorning all come to mind. But I’m here, so we might as well not linger. Today we’re talking […]
Are sexual emotions really that hard to write? Yes, I know this is me saying this and my particular inhibited frigidity is well known by now. But on the whole, it doesn’t seem like that hard of a subject. Challenging yes, but not hard. You’re writing pure emotion and human senses: sight, scent, tastes, etc. […]
It’s almost March, and you know what that means don’t you? NANORENO TAIMUUU~! It is that wonderful time of the year when veteran and amateur visual novel developers come together for an entire month and develop a VN. Like any process that can share more than one metaphor with sausage making, NaNoRenO is often chaotic […]